Marathon

This is a self-initiated UX/UI concept for the main menu of Marathon, focused on creating a cleaner, more intuitive interface with clearer hierarchy and a more cohesive visual style.

The project includes implementation in Unreal Engine, using the concept to apply existing UI and UX skills within a new technical environment and examine how interface design functions, responds, and adapts within a real-time game engine context.

School: Berghs SoC

Date: 2026

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2025