
Marathon
This is a self-initiated UX/UI concept for the main menu of Marathon, focused on creating a cleaner, more intuitive interface with clearer hierarchy and a more cohesive visual style.
The project includes implementation in Unreal Engine, using the concept to apply existing UI and UX skills within a new technical environment and examine how interface design functions, responds, and adapts within a real-time game engine context.
School: Berghs SoC
Date: 2026






